
Marathon’s second season is a chance for Bungie to turn things around
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Earlier this month, I finally achieved the elusive goal I had set for myself in Bungie's Marathon. I collected six of the game's rarest items, allowing me to attempt and then successfully clear the raid-style Compiler boss. I felt a massive weight lift off my shoulders - nearly 185 hours of playtime and I had managed to complete Marathon's pinnacle activity. A day later, I took my first break from the game.
I had been playing Marathon virtually every day since it launched in March, and I needed to put it down. Treating a Bungie game like it's a grueling second job is nothing new. Certainly not for me or the many fellow Destiny players that …
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